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NVIDIA Supports Real-Time Ray Tracing Workstations with Launch of GV100 GPU
Real-time implementation of computationally intensive ray tracing
NVIDIA announced the NVIDIA Quadro GV100 GPU, based on NVIDIA RTX technology capable of real-time ray tracing, for the first time for millions of artists and designers worldwide at the NVIDIA GPU Technology Conference (GTC) 2018.
NVIDIA RTX, combined with the powerful Quadro GV100 GPU, enables computationally intensive ray tracing in real-time when running professional design and content creation applications, and is considered the greatest technological advancement in computer graphics since shader programs were introduced about 20 years ago.
Media and entertainment professionals can verify and interact with productions using accurate lighting and shadows, and process complex rendering tasks up to 10 times faster compared to relying solely on the CPU. Product designers and architects are now able to create realistic, interactive visualizations in real time in the form of large-scale 3D models.

“We have reinvented the workstation by optimizing ray tracing technology for the NVIDIA Volta architecture and combining it with the highest-performing hardware available for a workstation,” said Bob Pette, Vice President of Professional Visualization at NVIDIA. “Artists and designers can simulate their creations and leverage interactive capabilities in ways previously impossible, which will bring about fundamental changes to workflows across various industries.”
NVIDIA RTX technology was first unveiled at the Game Developers Conference (GDC) 2018 held last week. NVIDIA announced today at GDC 2018 that it supports NVIDIA RTX technology in over 24 global professional design and creative applications used by more than 25 million users.
The Quadro GV100 features 32GB of base memory expandable up to 64GB and connects multiple Quadro GPUs via NVIDIA NVLink™ interconnect technology, making it a high-performance platform suitable for running these applications. Based on NVIDIA's Volta GPU architecture, the GV100 offers 7.4 teraflops of double-precision computing power, 14.8 teraflops of single-precision computing power, and 118.5 teraflops of deep learning performance. In addition, the NVIDIA OptiX AI-Denoiser featured in NVIDIA RTX enables noise-free real-time rendering with nearly 100 times the performance of a CPU.
With the Quadro GV100, developers can utilize NVIDIA RTX technology through the NVIDIA Optix Application Programming Interface, Microsoft's new DirectX Raytracing API, and, in the future, Vulkan, an open cross-platform graphics standard. All three APIs feature a common shader programming model that enables developers to support multiple platforms.
GV100 and NVIDIA RTX Ray Tracing technology enable cinematic-quality rendering at unprecedented speeds. Optix AI-accelerated denoising performance for ray tracing provides smooth visual interactions throughout the design process. Using NVLink, memory can be expanded up to 64GB based on fast double-precision performance, allowing for the easy rendering of large and complex models.
The Quadro GV100 is currently on sale on NVIDIA's official online website and will be available starting this April through major workstation manufacturers such as Dell EMC, HP, Lenovo, and Fujitsu, as well as authorized distribution channel partners including PNY Technologies in North America and Europe, ELSA and Ryoyo in Japan, and Leadteck in the Asia-Pacific region.
NVIDIA announced the NVIDIA Quadro GV100 GPU, based on NVIDIA RTX technology capable of real-time ray tracing, for the first time for millions of artists and designers worldwide at the NVIDIA GPU Technology Conference (GTC) 2018.
NVIDIA RTX, combined with the powerful Quadro GV100 GPU, enables computationally intensive ray tracing in real-time when running professional design and content creation applications, and is considered the greatest technological advancement in computer graphics since shader programs were introduced about 20 years ago.
Media and entertainment professionals can verify and interact with productions using accurate lighting and shadows, and process complex rendering tasks up to 10 times faster compared to relying solely on the CPU. Product designers and architects are now able to create realistic, interactive visualizations in real time in the form of large-scale 3D models.
“We have reinvented the workstation by optimizing ray tracing technology for the NVIDIA Volta architecture and combining it with the highest-performing hardware available for a workstation,” said Bob Pette, Vice President of Professional Visualization at NVIDIA. “Artists and designers can simulate their creations and leverage interactive capabilities in ways previously impossible, which will bring about fundamental changes to workflows across various industries.”
NVIDIA RTX technology was first unveiled at the Game Developers Conference (GDC) 2018 held last week. NVIDIA announced today at GDC 2018 that it supports NVIDIA RTX technology in over 24 global professional design and creative applications used by more than 25 million users.
The Quadro GV100 features 32GB of base memory expandable up to 64GB and connects multiple Quadro GPUs via NVIDIA NVLink™ interconnect technology, making it a high-performance platform suitable for running these applications. Based on NVIDIA's Volta GPU architecture, the GV100 offers 7.4 teraflops of double-precision computing power, 14.8 teraflops of single-precision computing power, and 118.5 teraflops of deep learning performance. In addition, the NVIDIA OptiX AI-Denoiser featured in NVIDIA RTX enables noise-free real-time rendering with nearly 100 times the performance of a CPU.
With the Quadro GV100, developers can utilize NVIDIA RTX technology through the NVIDIA Optix Application Programming Interface, Microsoft's new DirectX Raytracing API, and, in the future, Vulkan, an open cross-platform graphics standard. All three APIs feature a common shader programming model that enables developers to support multiple platforms.
GV100 and NVIDIA RTX Ray Tracing technology enable cinematic-quality rendering at unprecedented speeds. Optix AI-accelerated denoising performance for ray tracing provides smooth visual interactions throughout the design process. Using NVLink, memory can be expanded up to 64GB based on fast double-precision performance, allowing for the easy rendering of large and complex models.
The Quadro GV100 is currently on sale on NVIDIA's official online website and will be available starting this April through major workstation manufacturers such as Dell EMC, HP, Lenovo, and Fujitsu, as well as authorized distribution channel partners including PNY Technologies in North America and Europe, ELSA and Ryoyo in Japan, and Leadteck in the Asia-Pacific region.
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