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Arm Announces Display Solutions to Enhance User Experience

Google 우선 소스Published2017.11.01 12:19
Supports high processing power requirements such as VR, HDR, and multi-window mode

Arm announced cutting-edge display solutions at the Arm Taipei Tech Symposium held in Taiwan.

This new solution, consisting of Mali-D71, CoreLink MMU-600, and Assertive Display 5, is based on Arm IP and is designed to provide an enhanced user experience and device performance.

Modern display trends, such as VR, HDR, multi-window modes, and diversity of panels and interfaces, demand high processing power and place an increased load on the overall system. A new Arm display solution unveiled today at the Arm Taipei Tech Symposium opens up the possibility to address these issues through an integrated approach. Based on Arm IP, this new solution can intelligently resolve problems arising from the latest trends and enhance user experience and device performance.

Arm realized that a new approach was needed to overcome the challenges arising from modern features such as VR, HDR, and multi-window, and developed a new architecture called Komeda. This became the basis for a new integrated display solution consisting of Mali-D71, CoreLink MMU-600, and Assertive Display 5.

The Arm Mali-D71 performs various image processing operations, such as composition, rotation, and high-quality scaling, through hardware. This reduces the workload on the GPU. Compared to the previous generation Mali-DP650, it provides improved performance per unit area of chip. When driving only a single display with the Mali-D71, resources from both the main and secondary displays can be reused. This increases the number of executable frame layers, effectively doubling performance.

The Mali-D71 has optimized its internal memory subsystem. Compared to the previous generation Mali-DP650, it can deliver the same performance even if memory latency increases by up to four times. This is a critical factor for high-performance display processing that outputs 4K frames at speeds up to 120 fps. To ensure the buffer is never empty and always maintains content, the display processor must optimize time on the system bus by providing pixel prefetching capabilities within a short timeframe of a few microseconds.

Ian Hutchison, Marketing Director of Customer Sales at Arm, said, “The new Arm display solutions demonstrate Arm’s commitment to enabling the best VR and HDR experiences, and will solidify Arm’s position as a leader in continuous display technology innovation.”
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