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Lenovo Turns Everyday Life into Content with Wireless VR Headsets

Google 우선 소스Published2018.04.25 17:41
VR should be utilized not only for games but also for educational and daily life purposes.
You can view real-time footage in VR through the Mirage camera.


While it is easy to think of games when you hear VR, it has value in being used for immersive education.

With news of new urban VR theme park openings coming in one after another, it has become easy to find VR experience spaces in bustling areas. VR content is also expanding, with a focus on games. Lenovo Korea presented a new direction for VR by showcasing the 'Lenovo Mirage Solo' and 'Lenovo Mirage Camera'.
Lenovo Korea CEO Kang Yong-nam

The Mirage Solo is a standalone VR headset unveiled at CES 2018 last January. It is equipped with all devices, including a display, SoC, battery, and interface, without the need for a smartphone dock. Being wireless, it is a completely independent HMD.

It uses the Qualcomm Snapdragon 835 processor and is equipped with Google's Daydream. It has 4GB of memory, and on the side, there is a 256GB microSD slot and a USB-C port. It features a 5.5-inch display with a resolution of 2560x1440 and a 110-degree viewing angle.

In the VR market, PC VR offers excellent immersion but has the disadvantage of being difficult to use due to its high price and the need for various equipment. Smartphone-based VR has the advantages of low price and ease of use, but its quality is lower than that of PCs, making it difficult to utilize for public purposes.

Kang Yong-nam, CEO of Lenovo Korea, explained, “Smartphone-based or PC-based devices have limitations for immersive education using VR. This is because they require ease of use and high performance to be utilized for experiential learning.” He added, “Since it incorporates components equivalent to those found in high-performance smartphones, it can be easily used with high quality without the need for a smartphone.”

The Mirage Camera, unveiled alongside the Mirage Solo, allows users to view video captured directly in 3D via real-time streaming on the Solo HMD. Equipped with 13-megapixel dual cameras, it supports 4K resolution VR photos and videos. With a 180-degree field of view, it creates an environment similar to the human eye.

Mirage Solo and Mirage Camera

CEO Kang stated, “We hope that the Mirage Solo and camera will be used not only for gaming but also for educational and everyday life,” adding, “People complain about a lack of content because VR is viewed solely for games, but if seen as lifestyle content, there are no limitations.”

When playing VR games for a long time, you feel dizzy and heavy. "Since hands-on training can be conducted in a short time of less than 10 minutes, it is valuable to utilize it for experiences or education," he added. For example, it becomes possible to provide training on how to operate heavy equipment without actually using the equipment.

Lenovo Korea is strengthening its business in the smart home and smart office sectors, in addition to personalized immersive experience products centered on VR/AR. The 'Lenovo ThinkSmart Hub 500,' equipped with Dolby Audio sound and a large 360-degree rotating display, and the 'Smart Display,' which provides a smart environment by combining Google Assistant voice recognition with Full HD, are also scheduled for future release.

CEO Kang emphasized, “Lenovo’s core competencies lie in smart devices and artificial intelligence. Based on this, we will grow into a leading company that spearheads the future smart IT environment in Korea as well.”
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1 Comments:

  1. 정지윤

    좋은 정보 감사합니다.